MGLMapView Class Reference
Inherits from | UIView |
Declared in | MGLMapView.h |
Overview
An MGLMapView object provides an embeddable map interface, similar to the one provided by Apple’s MapKit. You use this class to display map information and to manipulate the map contents from your application. You can center the map on a given coordinate, specify the size of the area you want to display, and style the features of the map to fit your application’s use case.
Use of MGLMapView requires a Mapbox API access token. Obtain an access token on the Mapbox account page. If you instantiate an MGLMapView from Interface Builder, rendering of the map won’t begin until the accessToken property has been set.
Warning: Please note that you are responsible for getting permission to use the map data, and for ensuring your use adheres to the relevant terms of use.
Tasks
Initializing a Map View
Accessing Map Properties
-
zoomEnabled
property -
scrollEnabled
property -
rotateEnabled
property -
pitchEnabled
property -
compassView
property -
logoView
property -
attributionButton
property
Manipulating the Visible Portion of the Map
-
centerCoordinate
property -
– setCenterCoordinate:animated:
-
zoomLevel
property -
– setZoomLevel:animated:
-
– setCenterCoordinate:zoomLevel:animated:
-
– setCenterCoordinate:zoomLevel:direction:animated:
-
visibleCoordinateBounds
property -
– setVisibleCoordinateBounds:animated:
-
– setVisibleCoordinateBounds:edgePadding:animated:
-
– setVisibleCoordinates:count:edgePadding:animated:
-
– showAnnotations:animated:
-
direction
property -
– setDirection:animated:
-
– resetNorth
-
camera
property -
– setCamera:animated:
-
– setCamera:withDuration:animationTimingFunction:
Converting Map Coordinates
Styling the Map
-
bundledStyleURLs
property -
styleURL
property -
styleClasses
property -
– hasStyleClass:
-
– addStyleClass:
-
– removeStyleClass:
Annotating the Map
-
annotations
property -
– addAnnotation:
-
– addAnnotations:
-
– removeAnnotation:
-
– removeAnnotations:
-
– dequeueReusableAnnotationImageWithIdentifier:
Managing Annotation Selections
Adding Overlays
Removing Overlays
Displaying the User's Location
-
showsUserLocation
property -
userLocationVisible
property -
userLocation
property -
userTrackingMode
property -
displayHeadingCalibration
property
Debugging
Properties
annotations
The complete list of annotations associated with the receiver. (read-only)
@property (nonatomic, readonly, nullable) NSArray<id<MGLAnnotation> > *annotations
Discussion
The complete list of annotations associated with the receiver. (read-only)
The objects in this array must adopt the MGLAnnotation protocol. If no annotations are associated with the map view, the value of this property is nil
.
Declared In
MGLMapView.h
attributionButton
The button shown in the lower-right of the map which when pressed displays the map attribution information.
@property (nonatomic, readonly) UIButton *attributionButton
Discussion
The button shown in the lower-right of the map which when pressed displays the map attribution information.
Declared In
MGLMapView.h
bundledStyleURLs
URLs of the styles bundled with the library. (Deprecated: Call the relevant class method of MGLStyle
for the URL of a particular default style. )
@property (nonatomic, readonly) NSArray<NSURL*> *bundledStyleURLs
Discussion
URLs of the styles bundled with the library.
Declared In
MGLMapView.h
camera
A camera representing the current viewpoint of the map.
@property (nonatomic, copy) MGLMapCamera *camera
Discussion
A camera representing the current viewpoint of the map.
Declared In
MGLMapView.h
centerCoordinate
The map coordinate at the center of the map view.
@property (nonatomic) CLLocationCoordinate2D centerCoordinate
Discussion
The map coordinate at the center of the map view.
Changing the value in this property centers the map on the new coordinate without changing the current zoom level.
Changing the value of this property updates the map view immediately. If you want to animate the change, use the setCenterCoordinate:animated: method instead.
Declared In
MGLMapView.h
compassView
The compass image view shown in the upper-right when the map is rotated.
@property (nonatomic, readonly) UIImageView *compassView
Discussion
The compass image view shown in the upper-right when the map is rotated.
Declared In
MGLMapView.h
debugActive
A Boolean value that determines whether map debugging information is shown.
@property (nonatomic, getter=isDebugActive) BOOL debugActive
Discussion
A Boolean value that determines whether map debugging information is shown.
The default value of this property is NO
.
Declared In
MGLMapView.h
direction
The heading of the map (measured in degrees) relative to true north.
@property (nonatomic) CLLocationDirection direction
Discussion
The heading of the map (measured in degrees) relative to true north.
The value 0
means that the top edge of the map view corresponds to true north. The value 90
means the top of the map is pointing due east. The value 180
means the top of the map points due south, and so on.
Declared In
MGLMapView.h
displayHeadingCalibration
Whether the map view should display a heading calibration alert when necessary. The default value is YES
.
@property (nonatomic, assign) BOOL displayHeadingCalibration
Discussion
Whether the map view should display a heading calibration alert when necessary. The default value is YES
.
Declared In
MGLMapView.h
logoView
The Mapbox logo image view shown in the lower-left of the map.
@property (nonatomic, readonly) UIImageView *logoView
Discussion
The Mapbox logo image view shown in the lower-left of the map.
Declared In
MGLMapView.h
pitchEnabled
A Boolean value that determines whether the user may change the pitch (tilt) of the map.
@property (nonatomic, getter=isPitchEnabled) BOOL pitchEnabled
Discussion
A Boolean value that determines whether the user may change the pitch (tilt) of the map.
This property controls only user interactions with the map. If you set the value of this property to NO
, you may still change the pitch of the map programmatically.
The default value of this property is YES
.
Declared In
MGLMapView.h
rotateEnabled
A Boolean value that determines whether the user may rotate the map.
@property (nonatomic, getter=isRotateEnabled) BOOL rotateEnabled
Discussion
A Boolean value that determines whether the user may rotate the map.
This property controls only user interactions with the map. If you set the value of this property to NO
, you may still rotate the map programmatically.
The default value of this property is YES
.
Declared In
MGLMapView.h
scrollEnabled
A Boolean value that determines whether the user may scroll around the map.
@property (nonatomic, getter=isScrollEnabled) BOOL scrollEnabled
Discussion
A Boolean value that determines whether the user may scroll around the map.
This property controls only user interactions with the map. If you set the value of this property to NO
, you may still change the map location programmatically.
The default value of this property is YES
.
Declared In
MGLMapView.h
selectedAnnotations
The annotations that are currently selected.
@property (nonatomic, copy) NSArray<id<MGLAnnotation> > *selectedAnnotations
Discussion
The annotations that are currently selected.
Assigning a new array to this property selects only the first annotation in the array.
Declared In
MGLMapView.h
showsUserLocation
A Boolean value indicating whether the map may display the user location.
@property (nonatomic, assign) BOOL showsUserLocation
Discussion
A Boolean value indicating whether the map may display the user location.
This property does not indicate whether the user’s position is actually visible on the map, only whether the map view is allowed to display it. To determine whether the user’s position is visible, use the userLocationVisible property. The default value of this property is NO
.
Setting this property to YES
causes the map view to use the Core Location framework to find the current location. As long as this property is YES
, the map view continues to track the user’s location and update it periodically.
On iOS 8 and above, your app must specify a value for NSLocationWhenInUseUsageDescription
or NSLocationAlwaysUsageDescription
in its Info.plist
to satisfy the requirements of the underlying Core Location framework when enabling this property.
Declared In
MGLMapView.h
styleClasses
Currently active style classes, represented as an array of string identifiers.
@property (nonatomic) NSArray<NSString*> *styleClasses
Discussion
Currently active style classes, represented as an array of string identifiers.
Declared In
MGLMapView.h
styleURL
URL of the style currently displayed in the receiver.
@property (nonatomic, null_resettable) NSURL *styleURL
Discussion
URL of the style currently displayed in the receiver.
The URL may be a full HTTP or HTTPS URL or a Mapbox URL indicating the style’s map ID (mapbox://styles/<user>/<style>
).
To display the default style, set this property to nil
.
Declared In
MGLMapView.h
userLocation
Returns the annotation object indicating the user’s current location.
@property (nonatomic, readonly, nullable) MGLUserLocation *userLocation
Discussion
Returns the annotation object indicating the user’s current location.
Declared In
MGLMapView.h
userLocationVisible
A Boolean value indicating whether the device’s current location is visible in the map view. (read-only)
@property (nonatomic, assign, readonly, getter=isUserLocationVisible) BOOL userLocationVisible
Discussion
A Boolean value indicating whether the device’s current location is visible in the map view. (read-only)
Declared In
MGLMapView.h
userTrackingMode
The mode used to track the user location.
@property (nonatomic, assign) MGLUserTrackingMode userTrackingMode
Discussion
The mode used to track the user location.
Declared In
MGLMapView.h
visibleCoordinateBounds
The coordinate bounds visible in the receiver’s viewport.
@property (nonatomic) MGLCoordinateBounds visibleCoordinateBounds
Discussion
The coordinate bounds visible in the receiver’s viewport.
Changing the value of this property updates the receiver immediately. If you want to animate the change, call setVisibleCoordinateBounds:animated:
instead.
Declared In
MGLMapView.h
zoomEnabled
A Boolean value that determines whether the user may zoom the map.
@property (nonatomic, getter=isZoomEnabled) BOOL zoomEnabled
Discussion
A Boolean value that determines whether the user may zoom the map.
This property controls only user interactions with the map. If you set the value of this property to NO
, you may still change the map zoom programmatically.
The default value of this property is YES
.
Declared In
MGLMapView.h
zoomLevel
The zoom level of the map view.
@property (nonatomic) double zoomLevel
Discussion
The zoom level of the map view.
Changing the value in this property zooms the map in or out without changing the center coordinate. At zoom level 0, tiles cover the entire world map; at zoom level 1, tiles cover ¼ of the world; at zoom level 2, tiles cover 1/16 of the world, and so on.
Changing the value of this property updates the map view immediately. If you want to animate the change, use the setZoomLevel:animated: method instead.
Declared In
MGLMapView.h
Instance Methods
addAnnotation:
Adds the specified annotation to the map view.
- (void)addAnnotation:(id<MGLAnnotation>)annotation
Parameters
- annotation
The annotation object to add to the receiver. This object must conform to the MGLAnnotation protocol. The map view retains the specified object.
Discussion
Adds the specified annotation to the map view.
Declared In
MGLMapView.h
addAnnotations:
Adds an array of annotation objects to the map view.
- (void)addAnnotations:(NSArray<id<MGLAnnotation> > *)annotations
Parameters
- annotations
An array of annotation objects. Each object in the array must conform to the MGLAnnotation protocol. The map view retains the individual annotation objects.
Discussion
Adds an array of annotation objects to the map view.
Declared In
MGLMapView.h
addOverlay:
Adds a single overlay object to the map.
- (void)addOverlay:(id<MGLOverlay>)overlay
Parameters
- overlay
The overlay object to add. This object must conform to the MGLOverlay protocol.
Discussion
Adds a single overlay object to the map.
To remove an overlay from a map, use the removeOverlay: method.
Declared In
MGLMapView.h
addOverlays:
Adds an array of overlay objects to the map.
- (void)addOverlays:(NSArray<id<MGLOverlay> > *)overlays
Parameters
- overlays
An array of objects, each of which must conform to the MGLOverlay protocol.
Discussion
Adds an array of overlay objects to the map.
To remove multiple overlays from a map, use the removeOverlays: method.
Declared In
MGLMapView.h
addStyleClass:
Activates the style class with the given identifier.
- (void)addStyleClass:(NSString *)styleClass
Parameters
- styleClass
The style class to activate.
Discussion
Activates the style class with the given identifier.
Declared In
MGLMapView.h
convertCoordinate:toPointToView:
Converts a map coordinate to a point in the specified view.
- (CGPoint)convertCoordinate:(CLLocationCoordinate2D)coordinate toPointToView:(nullable UIView *)view
Parameters
- coordinate
The map coordinate for which you want to find the corresponding point.
- view
The view in whose coordinate system you want to locate the specified map coordinate. If this parameter is
nil
, the returned point is specified in the window’s coordinate system. Ifview
is notnil
, it must belong to the same window as the map view.
Return Value
The point (in the appropriate view or window coordinate system) corresponding to the specified latitude and longitude value.
Discussion
Converts a map coordinate to a point in the specified view.
Declared In
MGLMapView.h
convertPoint:toCoordinateFromView:
Converts a point in the specified view’s coordinate system to a map coordinate.
- (CLLocationCoordinate2D)convertPoint:(CGPoint)point toCoordinateFromView:(nullable UIView *)view
Parameters
- point
The point you want to convert.
- view
The view that serves as the reference coordinate system for the
point
parameter.
Return Value
The map coordinate at the specified point.
Discussion
Converts a point in the specified view’s coordinate system to a map coordinate.
Declared In
MGLMapView.h
dequeueReusableAnnotationImageWithIdentifier:
Returns a reusable annotation image object located by its identifier.
- (nullable MGLAnnotationImage *)dequeueReusableAnnotationImageWithIdentifier:(NSString *)identifier
Parameters
- identifier
A string identifying the annotation image to be reused. This string is the same one you specify when initially returning the annotation image object using the mapView:imageForAnnotation: method.
Return Value
An annotation image object with the specified identifier, or nil
if no such object exists in the reuse queue.
Discussion
Returns a reusable annotation image object located by its identifier.
For performance reasons, you should generally reuse MGLAnnotationImage objects for annotations in your map views. Dequeueing saves time and memory during performance-critical operations such as scrolling.
Declared In
MGLMapView.h
deselectAnnotation:animated:
Deselects the specified annotation and hides its callout view.
- (void)deselectAnnotation:(id<MGLAnnotation>)annotation animated:(BOOL)animated
Parameters
- annotation
The annotation object to deselect.
- animated
If
YES
, the callout view is animated offscreen.
Discussion
Deselects the specified annotation and hides its callout view.
Declared In
MGLMapView.h
emptyMemoryCache
Empties the in-memory tile cache.
- (void)emptyMemoryCache
Discussion
Empties the in-memory tile cache.
Declared In
MGLMapView.h
hasStyleClass:
Returns a Boolean value indicating whether the style class with the given identifier is currently active.
- (BOOL)hasStyleClass:(NSString *)styleClass
Parameters
- styleClass
The style class to query for.
Return Value
Whether the style class is currently active.
Discussion
Returns a Boolean value indicating whether the style class with the given identifier is currently active.
Declared In
MGLMapView.h
initWithFrame:
Initializes and returns a newly allocated map view with the specified frame and the default style.
- (instancetype)initWithFrame:(CGRect)frame
Parameters
- frame
The frame for the view, measured in points.
Return Value
An initialized map view.
Discussion
Initializes and returns a newly allocated map view with the specified frame and the default style.
Declared In
MGLMapView.h
initWithFrame:styleURL:
Initializes and returns a newly allocated map view with the specified frame and style URL.
- (instancetype)initWithFrame:(CGRect)frame styleURL:(nullable NSURL *)styleURL
Parameters
- frame
The frame for the view, measured in points.
- styleURL
The map style URL to use. Can be either an HTTP/HTTPS URL or a Mapbox map ID style URL (
mapbox://styles/<user>/<style>
). Specifynil
for the default style.
Return Value
An initialized map view.
Discussion
Initializes and returns a newly allocated map view with the specified frame and style URL.
Declared In
MGLMapView.h
metersPerPixelAtLatitude:
Returns the distance spanned by one pixel at the specified latitude and current zoom level.
- (CLLocationDistance)metersPerPixelAtLatitude:(CLLocationDegrees)latitude
Parameters
- latitude
The latitude for which to return the value.
Return Value
The distance (in meters) spanned by a single pixel.
Discussion
Returns the distance spanned by one pixel at the specified latitude and current zoom level.
The distance between pixels decreases as the latitude approaches the poles. This relationship parallels the relationship between longitudinal coordinates at different latitudes.
Declared In
MGLMapView.h
removeAnnotation:
Removes the specified annotation object from the map view.
- (void)removeAnnotation:(id<MGLAnnotation>)annotation
Parameters
- annotation
The annotation object to remove. This object must conform to the MGLAnnotation protocol.
Discussion
Removes the specified annotation object from the map view.
Removing an annotation object disassociates it from the map view entirely, preventing it from being displayed on the map. Thus, you would typically call this method only when you want to hide or delete a given annotation.
Declared In
MGLMapView.h
removeAnnotations:
Removes an array of annotation objects from the map view.
- (void)removeAnnotations:(NSArray<id<MGLAnnotation> > *)annotations
Parameters
- annotations
The array of annotations to remove. Objects in the array must conform to the MGLAnnotation protocol.
Discussion
Removes an array of annotation objects from the map view.
Removing annotation objects disassociates them from the map view entirely, preventing them from being displayed on the map. Thus, you would typically call this method only when you want to hide or delete the specified annotations.
Declared In
MGLMapView.h
removeOverlay:
Removes a single overlay object from the map.
- (void)removeOverlay:(id<MGLOverlay>)overlay
Parameters
- overlay
The overlay object to remove.
Discussion
Removes a single overlay object from the map.
If the specified overlay is not currently associated with the map view, this method does nothing.
Declared In
MGLMapView.h
removeOverlays:
Removes one or more overlay objects from the map.
- (void)removeOverlays:(NSArray<id<MGLOverlay> > *)overlays
Parameters
- overlays
An array of objects, each of which conforms to the MGLOverlay protocol.
Discussion
Removes one or more overlay objects from the map.
If a given overlay object is not associated with the map view, it is ignored.
Declared In
MGLMapView.h
removeStyleClass:
Deactivates the style class with the given identifier.
- (void)removeStyleClass:(NSString *)styleClass
Parameters
- styleClass
The style class to deactivate.
Discussion
Deactivates the style class with the given identifier.
Declared In
MGLMapView.h
resetNorth
Resets the map rotation to a northern heading.
- (IBAction)resetNorth
Discussion
Resets the map rotation to a northern heading.
Declared In
MGLMapView.h
resetPosition
Resets the map to the minimum zoom level, a center coordinate of (0, 0), and a northern heading.
- (void)resetPosition
Discussion
Resets the map to the minimum zoom level, a center coordinate of (0, 0), and a northern heading.
Declared In
MGLMapView.h
selectAnnotation:animated:
Selects the specified annotation and displays a callout view for it.
- (void)selectAnnotation:(id<MGLAnnotation>)annotation animated:(BOOL)animated
Parameters
- annotation
The annotation object to select.
- animated
If
YES
, the callout view is animated into position.
Discussion
Selects the specified annotation and displays a callout view for it.
If the specified annotation is not onscreen, this method has no effect.
Declared In
MGLMapView.h
setCamera:animated:
Moves the viewpoint to a different location with respect to the map with an optional transition animation.
- (void)setCamera:(MGLMapCamera *)camera animated:(BOOL)animated
Parameters
- camera
The new viewpoint.
- animated
Specify
YES
if you want the map view to animate the change to the new viewpoint orNO
if you want the map to display the new viewpoint immediately.
Discussion
Moves the viewpoint to a different location with respect to the map with an optional transition animation.
Declared In
MGLMapView.h
setCamera:withDuration:animationTimingFunction:
Moves the viewpoint to a different location with respect to the map with an optional transition duration and timing function.
- (void)setCamera:(MGLMapCamera *)camera withDuration:(NSTimeInterval)duration animationTimingFunction:(nullable CAMediaTimingFunction *)function
Parameters
- camera
The new viewpoint.
- duration
The amount of time, measured in seconds, that the transition animation should take. Specify
0
to jump to the new viewpoint instantaneously.
- function
A timing function used for the animation. Set this parameter to
nil
for a transition that matches most system animations. If the duration is0
, this parameter is ignored.
Discussion
Moves the viewpoint to a different location with respect to the map with an optional transition duration and timing function.
Declared In
MGLMapView.h
setCenterCoordinate:animated:
Changes the center coordinate of the map and optionally animates the change.
- (void)setCenterCoordinate:(CLLocationCoordinate2D)coordinate animated:(BOOL)animated
Parameters
- coordinate
The new center coordinate for the map.
- animated
Specify
YES
if you want the map view to scroll to the new location orNO
if you want the map to display the new location immediately.Changing the center coordinate centers the map on the new coordinate without changing the current zoom level.
Discussion
Changes the center coordinate of the map and optionally animates the change.
Declared In
MGLMapView.h
setCenterCoordinate:zoomLevel:animated:
Changes the center coordinate and zoom level of the map and optionally animates the change.
- (void)setCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate zoomLevel:(double)zoomLevel animated:(BOOL)animated
Parameters
- centerCoordinate
The new center coordinate for the map.
- zoomLevel
The new zoom level for the map.
- animated
Specify
YES
if you want the map view to animate scrolling and zooming to the new location orNO
if you want the map to display the new location immediately.
Discussion
Changes the center coordinate and zoom level of the map and optionally animates the change.
Declared In
MGLMapView.h
setCenterCoordinate:zoomLevel:direction:animated:
Changes the center coordinate, zoom level, and direction of the map and optionally animates the change.
- (void)setCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate zoomLevel:(double)zoomLevel direction:(CLLocationDirection)direction animated:(BOOL)animated
Parameters
- centerCoordinate
The new center coordinate for the map.
- zoomLevel
The new zoom level for the map.
- direction
The new direction for the map, measured in degrees relative to true north.
- animated
Specify
YES
if you want the map view to animate scrolling, zooming, and rotating to the new location orNO
if you want the map to display the new location immediately.
Discussion
Changes the center coordinate, zoom level, and direction of the map and optionally animates the change.
Declared In
MGLMapView.h
setDirection:animated:
Changes the heading of the map and optionally animates the changes.
- (void)setDirection:(CLLocationDirection)direction animated:(BOOL)animated
Parameters
- direction
The heading of the map (measured in degrees) relative to true north.
- animated
Specify
YES
if you want the map view to animate the change to the new heading orNO
if you want the map to display the new heading immediately.Changing the heading rotates the map without changing the current center coordinate or zoom level.
Discussion
Changes the heading of the map and optionally animates the changes.
Declared In
MGLMapView.h
setVisibleCoordinateBounds:animated:
Changes the receiver’s viewport to fit the given coordinate bounds, optionally animating the change.
- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds animated:(BOOL)animated
Parameters
- bounds
The bounds that the viewport will show in its entirety.
- animated
Specify
YES
to animate the change by smoothly scrolling and zooming orNO
to immediately display the given bounds.
Discussion
Changes the receiver’s viewport to fit the given coordinate bounds, optionally animating the change.
Declared In
MGLMapView.h
setVisibleCoordinateBounds:edgePadding:animated:
Changes the receiver’s viewport to fit the given coordinate bounds and optionally some additional padding on each side.
- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets animated:(BOOL)animated
Parameters
- bounds
The bounds that the viewport will show in its entirety.
- insets
The minimum padding (in screen points) that will be visible around the given coordinate bounds.
- animated
Specify
YES
to animate the change by smoothly scrolling and zooming orNO
to immediately display the given bounds.
Discussion
Changes the receiver’s viewport to fit the given coordinate bounds and optionally some additional padding on each side.
Declared In
MGLMapView.h
setVisibleCoordinates:count:edgePadding:animated:
Changes the receiver’s viewport to fit all of the given coordinates and optionally some additional padding on each side.
- (void)setVisibleCoordinates:(CLLocationCoordinate2D *)coordinates count:(NSUInteger)count edgePadding:(UIEdgeInsets)insets animated:(BOOL)animated
Parameters
- coordinates
The coordinates that the viewport will show.
- count
The number of coordinates. This number must not be greater than the number of elements in
coordinates
.
- insets
The minimum padding (in screen points) that will be visible around the given coordinate bounds.
- animated
Specify
YES
to animate the change by smoothly scrolling and zooming orNO
to immediately display the given bounds.
Discussion
Changes the receiver’s viewport to fit all of the given coordinates and optionally some additional padding on each side.
Declared In
MGLMapView.h
setZoomLevel:animated:
Changes the zoom level of the map and optionally animates the change.
- (void)setZoomLevel:(double)zoomLevel animated:(BOOL)animated
Parameters
- zoomLevel
The new zoom level for the map.
- animated
Specify
YES
if you want the map view to animate the change to the new zoom level orNO
if you want the map to display the new zoom level immediately.Changing the zoom level scales the map without changing the current center coordinate. At zoom level 0, tiles cover the entire world map; at zoom level 1, tiles cover ¼ of the world; at zoom level 2, tiles cover 1/16 of the world, and so on.
Discussion
Changes the zoom level of the map and optionally animates the change.
Declared In
MGLMapView.h
showAnnotations:animated:
Sets the visible region so that the map displays the specified annotations.
- (void)showAnnotations:(NSArray<id<MGLAnnotation> > *)annotations animated:(BOOL)animated
Parameters
- annotations
The annotations that you want to be visible in the map.
- animated
YES
if you want the map region change to be animated, orNO
if you want the map to display the new region immediately without animations.
Discussion
Sets the visible region so that the map displays the specified annotations.
Calling this method updates the value in the visibleCoordinateBounds property and potentially other properties to reflect the new map region.
Declared In
MGLMapView.h
toggleDebug
Toggle the current value of debugActive.
- (void)toggleDebug
Discussion
Toggle the current value of debugActive.
Declared In
MGLMapView.h